She has a weighted plyoball in her hand instead of a glove to try and keep her from swimming, so she doesn’t have a glove for me to throw it to her.Off topic - curious why you roll the ball back to her? Ceiling too low?
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Use a lined ball, instant feedback.
Vary the pitches so she gets used to going back and forth between the drop, change, etc.
You say 2K’s per inning? What level does she play at?
The ball will have to move in order to get those Ks later.
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video of random practice FBs.
Someone posted that if you release the ball at 6 o'clock with your fingers down and behind the ball you will throw your best speeds. This really helps my kids by just stating it when they are a little early or late. Hillhouse talks about releasing a little early to get more drop. If not throwing uphill gravity works better.I will go out on a limb and say her ball drops, not because of spin, but when she throws it low - also known as releasing it a little earlier. It is gravity on a pitch not thrown at an upward trajectory that is the primary reason it drops.
Look at it this way, from 40' she is throwing the ball in the upper 40's. When she releases the ball basically flat (not an upward trajectory created by a later release) the ball runs out of gas at the end and drops. It would really drop from 43'.
The question is how can you trick her brain into changing the release angle and call it a drop? Some use a "peel drop" suggestion. When it works the ball falls off the fingers earlier and so it is flatter and gravity kills it (a drop). Others suggest a "turnover drop". The turnover wrist action causes an earlier release and you've got your drop ball. Throwing a low fastball will also achieve the same result as the ball will be less likely to be thrown on an upward trajectory.
I've had good success teaching the turnover. It gives a young player a clear mental cue different than the fastball which makes them feel like they are doing something much different. Most of the time what actually happens is it just causes the pitcher to release a little earlier creating the drop effect.
Taking the mystery out of the drop ball!
IMO, her arm is to straight at 12 o'clock, her drive leg is late and not stacked, which leads to a bowling action (peel), and her elbow goes out at release which causes some rollover and maybe curve action.Let me just say one thing, she starts quick and then slows down. Her leg drive is just quick rocking back and forth. It can improve greatly.
Start slow to fast. Not fast to slow.
IMO, her arm is to straight at 12 o'clock, her drive leg is late and not stacked, which leads to a bowling action (peel), and her elbow goes out at release which causes some rollover and maybe curve action.