Here is a recent clip of my DD and the rear leg coil was a big part of it. There are still major improvements to be made. This was her first BP focused on scap usage into the launch.
- I think her rear leg was too passive. I don't think she was IR'ing into her rearward coil very hard.
- Her launch had a hitch. Her hands had to "find" the right place to launch from. She should have been there already.
- Her launch should have been deeper, more rearward. This with more IR could have created a corner.
- Her bat tip and move out were separate actions. I don't feel that the actions that tipped her bat loaded her nor did it control her move out.
- The actions that tipped her bat were not tied back to her rear leg coil. She was slipping somewhere.
She is not swinging like this in a game yet. A lot of work left to do.
- I think her rear leg was too passive. I don't think she was IR'ing into her rearward coil very hard.
- Her launch had a hitch. Her hands had to "find" the right place to launch from. She should have been there already.
- Her launch should have been deeper, more rearward. This with more IR could have created a corner.
- Her bat tip and move out were separate actions. I don't feel that the actions that tipped her bat loaded her nor did it control her move out.
- The actions that tipped her bat were not tied back to her rear leg coil. She was slipping somewhere.
She is not swinging like this in a game yet. A lot of work left to do.