Been working indoors with DD throwing close-range into a hung blanket.
The focus of our recent workouts have been to gain an understanding and feel of the different articulations required to throw: drop ball, curve ball, change up.
DD is a natural "slicer" and immediately took to throwing a corkscrew curve.
Learning a good drop has been a bit of a struggle for her to get the proper spin axis.
Also, recent warm-up vid I took of her from behind throwing her change (horseshoe style) revealed that she wasn't getting her fingers outside the ball early enough.
So, as our northeastern weather starts to turn, we've decided to break things down and focus on getting her releases right.
To my question:
I've been shooting slo-mo vid of her from 3/4 front to the ball side to analyze her arm/hand/wrist/finger positions at release,
and I noticed something: she throws 2 different bullet-spins.
For her corkscrew curve, the ball is bullet-spinning so that the axis is if you took a ball taped for a 4-seam fastball in the 12:6 position, and rotation is perpendicular to or across the tape axis, rather than in-line with it like on a drop ball. (so the mid point of the stripe is the axis of rotation and is facing at you or even titled upward a little from the catcher's perspective. See sketch attached)
And when she tries to throw the Drop, the ball is sometimes bullet-spinning so that the axis is if you took a ball taped for a 4-seam fastball in the 12:6 position, turned the whole ball sideways so the stripe is no longer in line with the ball-path, but sideways, and the ball is rotating inline with the stripe. (so you don't really see the stripe at all from the catcher's perspective. See sketch attached)
Note: a little bit of "sideways yaw" is common, and can cause the ball to "cut"... but her's is too sideways right now...)
Question: does it make sense that these two different bullet-spinning balls would track differently? Her curveball does indeed "break", so I'm guessing she is throwing the corkscrew curve with correct axis? And her sometimes bullet spinning "Drop" is the bullet-spin axis that most on the board try to avoid?
Thanks.
The focus of our recent workouts have been to gain an understanding and feel of the different articulations required to throw: drop ball, curve ball, change up.
DD is a natural "slicer" and immediately took to throwing a corkscrew curve.
Learning a good drop has been a bit of a struggle for her to get the proper spin axis.
Also, recent warm-up vid I took of her from behind throwing her change (horseshoe style) revealed that she wasn't getting her fingers outside the ball early enough.
So, as our northeastern weather starts to turn, we've decided to break things down and focus on getting her releases right.
To my question:
I've been shooting slo-mo vid of her from 3/4 front to the ball side to analyze her arm/hand/wrist/finger positions at release,
and I noticed something: she throws 2 different bullet-spins.
For her corkscrew curve, the ball is bullet-spinning so that the axis is if you took a ball taped for a 4-seam fastball in the 12:6 position, and rotation is perpendicular to or across the tape axis, rather than in-line with it like on a drop ball. (so the mid point of the stripe is the axis of rotation and is facing at you or even titled upward a little from the catcher's perspective. See sketch attached)
And when she tries to throw the Drop, the ball is sometimes bullet-spinning so that the axis is if you took a ball taped for a 4-seam fastball in the 12:6 position, turned the whole ball sideways so the stripe is no longer in line with the ball-path, but sideways, and the ball is rotating inline with the stripe. (so you don't really see the stripe at all from the catcher's perspective. See sketch attached)
Note: a little bit of "sideways yaw" is common, and can cause the ball to "cut"... but her's is too sideways right now...)
Question: does it make sense that these two different bullet-spinning balls would track differently? Her curveball does indeed "break", so I'm guessing she is throwing the corkscrew curve with correct axis? And her sometimes bullet spinning "Drop" is the bullet-spin axis that most on the board try to avoid?
Thanks.