tips for tryouts:
1. Don't play catch:
At a recent tryout, I heard the coach admonish the girls, "you are not playing catch here, you are being evaluated!" That's an important piece of advice that most coaches will not offer at tryouts.
When you are throwing back and forth at a tryout, you really are not playing catch. If you want to play catch, grab a friend and go to some fields on your own time. Right now, you are trying out. There's nothing leisurely about the next 2, 3 or 4 hours. So when you are doing warm-up throws, don't act like you are just at one of your many practices. It's game time.
Catch the ball out in front of you, hop to position and make a good solid throw. We've been over this before but when you are warming up your arm before a game or in most other circumstances, what you don't want to do is have your feet nailed to the ground and your arms reaching for the ball. Move your feet to make a catch within "your strike zone."
"Your strike zone" consists of the lateral space in front of you which can be delineated when you hold your arms out from your body, at about a 45 degree angle. To see what I mean, stand up and put your arms straight out and to the sides of your body like you are an airplane ready to take off. Now put your arms directly in front of you. Your strike zone consists of that space which is evident when your arms are halfway between the two positions (airplane ready to take off and straight in front of you). Further, your strike zone for catching the ball, in terms of up and down is from the bottom of your gym shorts to your shoulder. This is similar but a little smaller than your actual strike zone when hitting.
Always catch the ball in this area, if possible. "If possible" should be broadly interpreted. You catch the ball within your strike zone if it is humanly possible to do so. Always catch the ball with fingers pointed up, again if possible. Obviously balls in the dirt require you to point your fingers down but almost everything else is possible to catch with them pointed up. All you need to do to ensure that you catch the ball with fingers pointed up is bend your knees appropriately.
So, in summary, when you are doing warm-up throwing, it is not pre-tryout time. You are being evaluated. Those coaches are not just watching the throws you make. They are watching everything. They may make marks on their evaluation sheet about your athleticism during warm-ups! So, don't be lazy. Move the body. Move your feet. Bend your knees. Try (try hard) to catch the ball within your strike zone.
After the ball hits leather, hop into a good throwing position. Keep balanced. Point your off shoulder at the target and make a nice, mechanically correct, four seam throw, over the top. I believe we've discussed these subjects before but when making a throw, you are looking for what is described in baseball as a four-seamer. That means the longest portion of the ball's laces which are evident when you examine a ball are the ones which do the spinning. If you were to use slow motion film from the target area, you would see one long lace, then another, then another, and finally the fourth one. What you should not see is rings or a wild assortment of laces spinning all over the place. Is that clear enough? The way to throw a four-seamer is to grip the ball properly, finger tips across one seam and thumb hold onto the seam beneath that, and then to make your arm motion virtually 12 o'clock down to 6. It is humanly impossible to actually throw straight 12 to 6 but the closer you can get to that, the better.
The trouble with throwing a ball side arm or via a two seam grip is, it tends to sail. A two seam throw is one in which two of your fingers grip laces running side by side. As the ball travel through the air, one seam hits the front of the ball's path, then another does immediately afterwards, than no seam makes contact for the remaining 80% of one revolution. This causes the ball to wobble and track to one side or the other, if it is not thrown perfectly 12-6. Throwing sidearm makes even a four-seamer tail to the side.
The best arms, at least from my point of view, whether infield or outfield, are always the girls who throw "over the top." For one thing, when a kid throws over the top, I assume she has had training. When a kid throws sidearm, I figure she learned that in the sandlot and nobody has been able to correct her since. Depending on her age, I doubt I'm going to be able to do anything with her. I think this way because I have tried and failed to correct too many kids who throw from the side or three quarters. Just this past year, we had a kid who arguably had the strongest arm on the team but who threw sidearm. We, all of the coaches, worked her throughout the winter to come over the top. We appeared to make some progress. But later, she went back to her improper mechanics. She seemed like a coachable kid but in the end, she was not. And I cannot tell you how many throwing errors she made during the season.
There's another aspect besides errors which play into my need to have kids with good throwing mechanics. We throw a lot in practice. I believe that is the single most important aspect to defensive drilling. I'll hit a grounder to third and yell, "go one" but after the throw is made, I make the girls throw it around. "Go three," "four," "go two," "back around the horn." Every grounder is generally followed up with at least three throws after the initial one. Kids who throw improperly invariably end up sitting out of practices due to arm pain.
Every kid who comes to my practices is going to throw more than they ever have before. That's just me but I can tell you that many other coaches I know feel similarly. Most of the teams I have watched practice do a lot of throwing. And there's always some kid rubbing their arm in the dugout wishing they could be back out there.
I remember last year there was a high school team nearby. This team was a very good one which was coached by a former player in the WCWS. She made the kids throw a ton - more than I do because they practiced 5 to 6 days a week for months. On that team there was an outstanding freshman pitcher who had played high level travel ball. She made varsity based not on her pitching because there were numerous other good pitchers on the team, but rather based on her hitting. She played DP for a while and then graduated to the outfield. During the course of the season, she threw perhaps ten to twenty more times than she had ever done before. She didn't throw badly per se but she had a tendency to push her arm out from her shoulder. She developed shoulder problems and had to take quite a lot of time away from pitching when the season was over and travel ball picked up again.
1. Don't play catch:
At a recent tryout, I heard the coach admonish the girls, "you are not playing catch here, you are being evaluated!" That's an important piece of advice that most coaches will not offer at tryouts.
When you are throwing back and forth at a tryout, you really are not playing catch. If you want to play catch, grab a friend and go to some fields on your own time. Right now, you are trying out. There's nothing leisurely about the next 2, 3 or 4 hours. So when you are doing warm-up throws, don't act like you are just at one of your many practices. It's game time.
Catch the ball out in front of you, hop to position and make a good solid throw. We've been over this before but when you are warming up your arm before a game or in most other circumstances, what you don't want to do is have your feet nailed to the ground and your arms reaching for the ball. Move your feet to make a catch within "your strike zone."
"Your strike zone" consists of the lateral space in front of you which can be delineated when you hold your arms out from your body, at about a 45 degree angle. To see what I mean, stand up and put your arms straight out and to the sides of your body like you are an airplane ready to take off. Now put your arms directly in front of you. Your strike zone consists of that space which is evident when your arms are halfway between the two positions (airplane ready to take off and straight in front of you). Further, your strike zone for catching the ball, in terms of up and down is from the bottom of your gym shorts to your shoulder. This is similar but a little smaller than your actual strike zone when hitting.
Always catch the ball in this area, if possible. "If possible" should be broadly interpreted. You catch the ball within your strike zone if it is humanly possible to do so. Always catch the ball with fingers pointed up, again if possible. Obviously balls in the dirt require you to point your fingers down but almost everything else is possible to catch with them pointed up. All you need to do to ensure that you catch the ball with fingers pointed up is bend your knees appropriately.
So, in summary, when you are doing warm-up throwing, it is not pre-tryout time. You are being evaluated. Those coaches are not just watching the throws you make. They are watching everything. They may make marks on their evaluation sheet about your athleticism during warm-ups! So, don't be lazy. Move the body. Move your feet. Bend your knees. Try (try hard) to catch the ball within your strike zone.
After the ball hits leather, hop into a good throwing position. Keep balanced. Point your off shoulder at the target and make a nice, mechanically correct, four seam throw, over the top. I believe we've discussed these subjects before but when making a throw, you are looking for what is described in baseball as a four-seamer. That means the longest portion of the ball's laces which are evident when you examine a ball are the ones which do the spinning. If you were to use slow motion film from the target area, you would see one long lace, then another, then another, and finally the fourth one. What you should not see is rings or a wild assortment of laces spinning all over the place. Is that clear enough? The way to throw a four-seamer is to grip the ball properly, finger tips across one seam and thumb hold onto the seam beneath that, and then to make your arm motion virtually 12 o'clock down to 6. It is humanly impossible to actually throw straight 12 to 6 but the closer you can get to that, the better.
The trouble with throwing a ball side arm or via a two seam grip is, it tends to sail. A two seam throw is one in which two of your fingers grip laces running side by side. As the ball travel through the air, one seam hits the front of the ball's path, then another does immediately afterwards, than no seam makes contact for the remaining 80% of one revolution. This causes the ball to wobble and track to one side or the other, if it is not thrown perfectly 12-6. Throwing sidearm makes even a four-seamer tail to the side.
The best arms, at least from my point of view, whether infield or outfield, are always the girls who throw "over the top." For one thing, when a kid throws over the top, I assume she has had training. When a kid throws sidearm, I figure she learned that in the sandlot and nobody has been able to correct her since. Depending on her age, I doubt I'm going to be able to do anything with her. I think this way because I have tried and failed to correct too many kids who throw from the side or three quarters. Just this past year, we had a kid who arguably had the strongest arm on the team but who threw sidearm. We, all of the coaches, worked her throughout the winter to come over the top. We appeared to make some progress. But later, she went back to her improper mechanics. She seemed like a coachable kid but in the end, she was not. And I cannot tell you how many throwing errors she made during the season.
There's another aspect besides errors which play into my need to have kids with good throwing mechanics. We throw a lot in practice. I believe that is the single most important aspect to defensive drilling. I'll hit a grounder to third and yell, "go one" but after the throw is made, I make the girls throw it around. "Go three," "four," "go two," "back around the horn." Every grounder is generally followed up with at least three throws after the initial one. Kids who throw improperly invariably end up sitting out of practices due to arm pain.
Every kid who comes to my practices is going to throw more than they ever have before. That's just me but I can tell you that many other coaches I know feel similarly. Most of the teams I have watched practice do a lot of throwing. And there's always some kid rubbing their arm in the dugout wishing they could be back out there.
I remember last year there was a high school team nearby. This team was a very good one which was coached by a former player in the WCWS. She made the kids throw a ton - more than I do because they practiced 5 to 6 days a week for months. On that team there was an outstanding freshman pitcher who had played high level travel ball. She made varsity based not on her pitching because there were numerous other good pitchers on the team, but rather based on her hitting. She played DP for a while and then graduated to the outfield. During the course of the season, she threw perhaps ten to twenty more times than she had ever done before. She didn't throw badly per se but she had a tendency to push her arm out from her shoulder. She developed shoulder problems and had to take quite a lot of time away from pitching when the season was over and travel ball picked up again.