Hopefully the pic comes thru. Click to enlarge! In the images above, the red line indicates the ball's axis--which is parallel to the ground in both columns. If the left hand column above is the spin that is to be expected on a fastball when throwing with IR, and the optimal dropball spin is the column on the right...
What does one change in the fastball mechanic in order to throw a peel drop and achieve the spin as in the right hand column?
Young DD has been working on the drop. What I have found is that she is able to add an additional 2.5 rps of spin (loses 2-3 mph though), but has not been able to turn the axis for a 12-6 as in the right hand column. At 11yo, her FB now averages 41mph and her drop 38-39. Call me a purist, but I really want to see the ideal 12-6 spin. We use a thigh high rope about 15 feet from the plate which she is able to barely clear and then hit the plate. Even with the desired result of the pitch, I feel that at this slow speed, the result is more a product of gravity than the extra spin, and that if the AXIS was a true 12-6, that extra spin may actually promote a TRUE drop. If left as-is, I feel that as she grows stronger and faster, the result (drop) will go away due to increased speed unless we fix the spin such that it is the cause of the break.
Those left-column images have caused a tickle in my craw ever since we switched to IR. In my gut I always suspected the IR fastball spin would present a problem when it came time to throw a drop. I have to ask...is the left hand column really a correct FB spin? If so, what mechanical change is necessary for the optimal drop like the right column? Ideally, I'd like to see the drop thrown with mechanics identical to the FB, releasing slightly early as Bill suggests, but that doesn't correct the axis to 12-6. It actually doesn't seem to change the axis at all. Something HAS to change but I don't know what. Hoping some of you can shed some light. Was hoping this would get resolved in the drop ball/IR thread recently, when Boardmember did say that the drop mechanic wasn't inconsistent with IR. Unfortunately that thread took a turn and some of us are still slow to make sense of this.
Thanks in advance!
VW
Last edited: