I thought you only have one intentional walk per game?
Home team on defense, take any out they give you, but try to keep the runner from scoring. One run scoring is not the end of the world, but don't give up a big inning by not taking the opportunity to get the out.
Visitors on defense, if you scored one run or more, use the same stratagy. If you didn't score, walk the first batter and play for the force at 3rd. If the runner gets to third with less than 2 outs, load the bases and play everyone in for the force at home. Out fielders can only play as deep as they can throw the runner out at home on a flyball, as well as not letting a bloop fly land.
All good sense. However, if the Visitors do score, it puts more pressure on the Home Team. It is just one more advantage the Visitors have; PRESSURE! They dictate the tempo so to speak.
I thought you only have one intentional walk per game?
I'm guessing that a runner was walkied to set up the force at 3rd and then the runners advanced on a successful bunt, thus leaving runners at 2nd and 3rd with 1 out. Using the same logic, they should then walk the bases loaded to set up a force at home (and/or possible double play scenario).
If you go back and look at the first play of the inning, how was this logic flawed?
Here's my guess...I would think if you walk the first batter then the next play, regardless of where it's hit (other than the outfield) should be made to third for the attempted force out. Your strategy either pays off, or you have bases loaded. Whether it's a bunt or not...at that point the play should be to third....If you don't go to third, and allow them to sacrifice, you're basically jumping ship on your own plans...you have to at least TRY for the out at third thereby supporting your decision to walk the first batter.