Whereas we never missed a 7am field time, I'm not a fan of the hour before game workout (regardless of what time the game is). Half an hour should be fine to stretch, jog a bit, throw the ball back and forth, take a couple swings. It's a warmup, not an hour practice before three games.
So the goal is instilling discipline in the parents? I think that's something a team ought to disclose before anyone signs up.
If everyone is at the same hotel, then the team should congregate in the lobby at an appointed time, and no one leaves until everyone shows up. That way you can coordinate carpools, make sure no one overslept and the team arrives as a unit as opposed to scattershot. And avoids the parental competition of who showed up first and therefore is the most dedicated.
Our pre-game routine took an hour, and we always seemed to need just 5 more minutes to finish reps for everyone.Except it is an hour of practice before the games. At least that's how I have to think about it. Otherwise, hour long, or longer, warmups don't make any sense. If I ever coach again there will never be a 07:00 AM field time; I'd rather have the players sleep an extra half hour than hit wiffle balls or go through the bunt station.
You too?! Must have been the same class.
Whereas we never missed a 7am field time, I'm not a fan of the hour before game workout (regardless of what time the game is). Half an hour should be fine to stretch, jog a bit, throw the ball back and forth, take a couple swings. It's a warmup, not an hour practice before three games.
That is why DD team would be ready to walk in the facility 1 hour 15min before start time. You know it takes 10 minutes to walk to the warm up spot, situate gear, get the little speaker synced up, and captains to wrangle everyone in line for a quick foul pole to foul pole jog dynamic. And you know they have social jibber jabber to catch up on.yeah, but then also your Ps and Cs need to do their additional warmups, on top of all that. DDs team with an hour can barely seem to get all the warmup in needed (bunts, soft toss, heavy balls, warm up throws/catches, grounders, pop flies,