fanboi22
on the journey
no deterrent... just leveling is all.
The ‘turning’ of the barrel is the spine setting the swing plane. The arms/hands intent of their path preconceives the spines duties.
The whip you seek is found in the cores ability to load and unload reactively. While the upper loads and unloads after the core in sequence. Anchor the swing through the backside and learn sequence.
Not sure what you mean by no deterrent.
Understood on the 'turning' of the barrel and the spine.
The 'whip' in my understanding is after the hand/torso engine has 'turned' the barrel (with lag) on plane and is 'released' to the ball.
I am just trying to figure out ways to give my DD a cue for the 'connection' of the hand/torso. I am actually now telling her that the hands cannot get behind the torso/shoulder otherwise it causes casting and arm bar. Also in my head i am thinking of a Bregman quote where he keeps his hands moving across his torso. I think that cue will help keep the hands connected and not drag behind.