Team notorious for wasting clock between innings and mound visits finally made me snap.If you’re in a drop dead and the other team starts to stall, pull out your phone and start recording. They’ll either be shamed into stopping, or you’ll have a basis to appeal. And maybe it will stop them from doing it next time.
If you’re in a drop dead and the other team starts to stall, pull out your phone and start recording. They’ll either be shamed into stopping, or you’ll have a basis to appeal. And maybe it will stop them from doing it next time.
Hear me out ... I‘m not disagreeing IF you are playing the game the way baseball/softball was designed: an equitable number of chances regardless of time.
However, once you make it a TIMED DROP DEAD game, the game of an equitable number of chances goes out the window. Teams are not guaranteed the same number of possessions in any timed sport (that I can think of). Football does not play four quarters of 10 offensive possessions each. Basketball doesn’t guarantee each team 40 shots per half.
Unless you are the Patriots (*zing!*) NO sport is going back and taking points off the board once time expires.
So ... my contention is that EITHER finish the inning OR absolute drop dead are fair. You can strategize and play accordingly if you know what is happening.
They are different games, but they are both fair. Drop dead revert is inherently unfair (though you can argue it is equally unfair). You are playing one game by the other game’s rules — you have 75 minutes, unless the wrong team is at bat at the time limit, then we are erasing both time that was played AND offense that was generated ... which potentially changes the winner of the game (as we’ve seen).
EDIT — Qidditch. I wasn’t a fan of the Harry Potter books, but the game Of Qidditch seemed completely facacta to me. You can play and play and play and beat your opponent into oblivion ... but none of it matters if something else (catching the thing) happens.
Snitch.
Yeah, it made the game too goofy. You can be up a ton and dominating your team but if the one wimpy dude happens to catch the snitch your team wins. Boo!
to show what a nerd I am, the snitch was worth 150 points, but catching it ended the game. So you could have a big enough lead to survive the other team catching it, but it was hard.